Building worlds to tell a story using AI + Houdini with Unreal Engine 5.
Conceptually I create storyboards that feel as cinematic as possible to sway the viewer with emotion. Here the concept merges three future cityscapes incorporating a live data cityscape of New York City (taken from Streetmaps), an arctic landscape (modeled in Houdini SideFX) with verticality of abstract skyscrapers and a fractal world, showcasing a world of multimedia and sculptural elements leading the viewer through cinematic scenes through the eyes of a third person player. The cinematic film encapsulates these three worlds connected by one continuous infrastructual element - the road to infinity.